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This isn't the same kind of live stream you would get with Periscope. Given the nature of the emergencies, GoodSAM has put measures in place to ensure patient confidentiality. The video stream is secured with end-to-end encryption so that the pictures, audio and other data it relays cannot be intercepted by unauthorized meddlers, according to Ali Ghorbangholi, technical director at London-based GoodSAM. Over 7,000 people across the world, including doctors, nurses and paramedics, have signed up with the service as trained and verified first responders. In addition, as of October, GoodSAM was also incorporated into the official dispatch system of the London Ambulance Service.
The app's creators are trying to get more ambulance services around the world to follow suit, which would give them access to the live-streaming feature, Funded by innovation-focused charity Nesta, GoodSAM is a nonprofit that has no exclusivity rights, so its technology can iphone case orange potentially be used by anyone, anywhere, One challenge for GoodSAM, which is also a play on "Good Samaritan," is to persuade regular folks to use the app, "Everyone who has a smartphone has a life-saving device in their pocket," said Wilson, "They just need to download the GoodSAM app in case they ever need to use it."Still, it will ultimately take time and wider integration into established emergency response systems for awareness to spread..
The GoodSAM app has versions for iOS, Android and Windows Phone. The live-streaming feature is available on the iOS version of the app now and is coming to Android. The GoodSAM app connects you with a verified medic nearby and sends a video feed of your injuries, helping first responders better prepare. When rushing to the scene of a medical trauma, emergency caregivers rarely know exactly what awaits them. But the same capability on your phone that lets you video chat with grandma or live stream a concert could give first responders a better sense of the trouble ahead.
I interviewed Marggraff and Stiehr in a small meeting room in downtown Manhattan, As I sat in front of a desk covered with exposed hardware, connected laptops and specially-rigged smartglasses, it felt a little bit like a Terry Gilliam film, Marggraff, an electronics industry veteran and inventor who founded Livescribe iphone case orange and invented Leapfrog's LeapPad learning system, puts a pair of retrofitted ODG R6 smartglasses over his face, Exposed wires and circuits run down to an extra piece of hardware with spokes attached, It's tethered to a laptop, so I can watch what he's doing, He's controlling augmented reality with his eyes, he explains, And with two minutes' training, so can I..
Eyefluence's eye-tracking hardware prototype is bonded onto a pair of smartglasses. He looks around a menu of icons -- folders, or concepts for what apps would look like on a pair of next-gen smartglasses. He opens one up. He browses photos, zooming in on them. He looks at a box of chocolate on the desk, scanning it and showing how he could place an order using eye movements. He types out numbers on an on-screen keyboard. He sends quick canned texts to Stiehr, which pop up on the latter's phone.
According to Marggraff, eye-tracking itself isn't unique, But the ability to use the natural language of eye movement just hasn't been invented yet, Much like swiping and pinching on touchscreens helped invent a language for smartphones and tablets after Apple's iPhone, Marggraff said the smartglasses and VR landscape is in need of something similar for eyes, Even though we iphone case orange can use controllers to make things happen in VR, it's not enough, I agree, Turning my head and staring at objects always feels a lot more weirdly deliberate than the way we look at things in the real world: by flicking our eyes over something and shifting focus..
I don't get to demo the smartglasses, but I do train with the Oculus headset. First I look around, getting used to a simple interface that involves looking at things, but no blinking required. (In exchange for this early look at the technology, they asked me not to disclose the full details of how Eyefluence's interface works. That's partly why there are no pictures of that here.) Stiehr and Marggraff seem briefly concerned about my eyeglass prescription, though. Mine's an extreme -9. Eyefluence corrects for light, glasses and other occlusions, but mine might be a bit too extreme for the early prototype demo.
Everything does indeed end up working, though a few glances at the corners of my vision seem jittery, I get better the more I use it, Soon enough, I'm scrolling around icons and even opening them, I open a 3D globe, I spin around it using my eyes, resting on different places with quick glances, It almost feels, at times, like telepathy, Another demo had me try VR whack-a-mole, With something iphone case orange like a regular VR headset, you'd move your head and aim a cursor at things, I try the little arcade game this way, then it's triggered over to eye-motion mode, Suddenly I'm zipping across and bonking the pop-up arcade critters with sweeps of my eyes, An after-the-game set of stats shows I was about 25 percent faster using eye-tracking..